This is an old revision of the document!
1 - Pick Building GameObject
You can use any game object, import it from OBJ, FBX or create it your own! I suggest your create it using UModeler!.
2 - Create new ScriptableObject
INFO : This scriptable object is used for determine the building variable.
Go to Folder (Assets/3 - Atan/Scriptable Object/Bangunan)