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| wiki:project_plan [2022/11/20 14:50] – [Literature Riview] alif | wiki:project_plan [2022/11/20 14:51] (current) – [Methodology] alif | ||
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| ===== Methodology ===== | ===== Methodology ===== | ||
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| + | We use AGILE methodology to develop our software. An agile software development | ||
| + | process always starts by documenting a vision statement on a scope of problems, | ||
| + | opportunities, | ||
| + | into small features and every result for every step can be used to make it better. | ||
| {{ : | {{ : | ||
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| * Can make changes when necessary | * Can make changes when necessary | ||
| * Allows us to see the performance of our projects more clearly | * Allows us to see the performance of our projects more clearly | ||
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| + | 1) Pre-Production | ||
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| + | In the pre-production, | ||
| + | we want to create and document it for further process. | ||
| + | |||
| + | 2) Production | ||
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| + | For the production process, we design, develop and test the game but the game is | ||
| + | not fully functional and not all features are featured in this phase. | ||
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| + | 3) Post-Production | ||
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| + | In this phase, the game is fully functional, and all the features discussed have been | ||
| + | featured. The zombie game is published for beta tester to test the game and they | ||
| + | can rate the game and give comment on what is missing. After the beta testing | ||
| + | phase, we publish the game to the public. | ||
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| ===== Gantt Chart ===== | ===== Gantt Chart ===== | ||